I have been dreaming up more DIY projects lately. Like a 15 foot camera boom made from 80/20 that sits on wheels with a laptop stand for tethered capture. Now that megatexture/clip mapping has arrived it would be possible to do something like uniquely texture an entire race track from automatically stitched photographs. Debevec has techniques for capturing spec values in photographs as well.
The UI looks cool. How does it look sitting in windows?
I'm a sucker for graphic user interfaces (GUI) and arcade buttons, so decided to combine the two! BrushBlaster is a USB photoshop controller that I'm designing and building. Additionally, I'm making some software which will bring a Maya-style popup interface to any program the user is working in. Stay tuned!
SOFTWARE STATUS: Being re-engineered for user customization.
CONFIG UTILITY: Visual design work nearly finished.
HARDWARE STATUS: The prototype is working -- everything except the knobs. It's in an ugly wood housing, so isn't much to look at -- but it sure does work!
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ReplyDeleteI have been dreaming up more DIY projects lately. Like a 15 foot camera boom made from 80/20 that sits on wheels with a laptop stand for tethered capture. Now that megatexture/clip mapping has arrived it would be possible to do something like uniquely texture an entire race track from automatically stitched photographs. Debevec has techniques for capturing spec values in photographs as well.
ReplyDeleteThe UI looks cool. How does it look sitting in windows?